Dr Angus H Wright
2021-11-08
Regardless of your field of study, your career stage, your affiliation, or any other specialisation that makes you a unique, identifiable member of the astronomical community, there are two things that can be unequivocally said about every single astronomer:
Modern physics and astronomy requires an understanding of programming. From theoreticians writing models to experimentalists writing analysis pipelines, most physicists and astronomers will use read, write, or use a computer program every day.
An excellent example of this is the N-body simulation. The simulation of large gravitational bodies (stars/galaxies/clusters) using point-masses. The term was coined by von Hoerner in 1960.
However, in 1941, 20 years prior to a famous work by Sebastian von Hoerner that established the field (and name) N-body Simulations, Erik Holmberg performed the first simulations of colliding galaxies.
Holmberg’s work was exceptional for a number of reasons, but has become famous because of how it was completed. Holmberg simulated the collisions of rotating spiral galaxies:
And generated tidal disruption features that are now seen commonly in merging spiral galaxies:
His work was computed entirely by hand. Holmberg used arrangements of lightbulbs to simulate groups of stars, and photometers to compute the gravitational pull of all mass-elements on each-other per unit time.